top of page

The Exploded Space Station
More
About
Genre
Platformer
Roles on this project
-
Level Design
Production time
3 weeks
Team size
1 person
Engin and Software

What I did on that project
-
Adapted my level design to the given character controller.
-
Gave a feeling of a space station while using only grey box.
List of features
-
This is a level that give the player the liberty to choose which way to go first. Each way had different difficulties that required the player to adapt its gameplay differently. One side asks the player to be more agile with jumps while an other area is filled with narrow platform.
-
The collectibles in that project are used to help guide the attention of the player to the more important part of the level.
bottom of page